SourceTermAnalysisSystem_vue/node_modules/.vite/deps/chunk-VIJW6LYV.js
2026-05-15 10:22:44 +08:00

1501 lines
42 KiB
JavaScript

import {
Polygon_default,
getInteriorPointsOfMultiArray,
linearRingss,
linearRingssAreOriented,
orientLinearRingsArray
} from "./chunk-RBA5LKAR.js";
import {
Point_default
} from "./chunk-GA6VLMXX.js";
import {
LineString_default,
interpolatePoint,
lineStringsCoordinateAtM
} from "./chunk-CXIHWQDX.js";
import {
lineStringLength
} from "./chunk-JFXZSSOM.js";
import {
arrayMaxSquaredDelta,
assignClosestArrayPoint,
assignClosestMultiArrayPoint,
douglasPeuckerArray,
inflateCoordinates,
inflateCoordinatesArray,
inflateMultiCoordinatesArray,
multiArrayMaxSquaredDelta,
quantizeMultiArray
} from "./chunk-NLIGXLAR.js";
import {
intersectsLineStringArray,
intersectsLinearRingMultiArray,
linearRingssContainsXY
} from "./chunk-YUSNUQO6.js";
import {
Geometry_default,
SimpleGeometry_default,
deflateCoordinate,
deflateCoordinates,
deflateCoordinatesArray,
deflateMultiCoordinatesArray,
rotate
} from "./chunk-YUTQGDGI.js";
import {
squaredDistance
} from "./chunk-54BTDBAD.js";
import {
closestSquaredDistanceXY,
containsXY,
createEmpty,
createOrUpdate,
createOrUpdateEmpty,
createOrUpdateFromFlatCoordinates,
extend as extend2,
forEachCorner,
getCenter,
intersects
} from "./chunk-CKDBVGKM.js";
import {
EventType_default,
listen,
unlistenByKey
} from "./chunk-KJXIHBKT.js";
import {
extend
} from "./chunk-FQY6EMA7.js";
// node_modules/ol/geom/Circle.js
var Circle = class _Circle extends SimpleGeometry_default {
/**
* @param {!import("../coordinate.js").Coordinate} center Center.
* For internal use, flat coordinates in combination with `layout` and no
* `radius` are also accepted.
* @param {number} [radius] Radius in units of the projection.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
*/
constructor(center, radius, layout) {
super();
if (layout !== void 0 && radius === void 0) {
this.setFlatCoordinates(layout, center);
} else {
radius = radius ? radius : 0;
this.setCenterAndRadius(center, radius, layout);
}
}
/**
* Make a complete copy of the geometry.
* @return {!Circle} Clone.
* @api
* @override
*/
clone() {
const circle = new _Circle(
this.flatCoordinates.slice(),
void 0,
this.layout
);
circle.applyProperties(this);
return circle;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
* @override
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
const flatCoordinates = this.flatCoordinates;
const dx = x - flatCoordinates[0];
const dy = y - flatCoordinates[1];
const squaredDistance2 = dx * dx + dy * dy;
if (squaredDistance2 < minSquaredDistance) {
if (squaredDistance2 === 0) {
for (let i = 0; i < this.stride; ++i) {
closestPoint[i] = flatCoordinates[i];
}
} else {
const delta = this.getRadius() / Math.sqrt(squaredDistance2);
closestPoint[0] = flatCoordinates[0] + delta * dx;
closestPoint[1] = flatCoordinates[1] + delta * dy;
for (let i = 2; i < this.stride; ++i) {
closestPoint[i] = flatCoordinates[i];
}
}
closestPoint.length = this.stride;
return squaredDistance2;
}
return minSquaredDistance;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @return {boolean} Contains (x, y).
* @override
*/
containsXY(x, y) {
const flatCoordinates = this.flatCoordinates;
const dx = x - flatCoordinates[0];
const dy = y - flatCoordinates[1];
return dx * dx + dy * dy <= this.getRadiusSquared_();
}
/**
* Return the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.
* @return {import("../coordinate.js").Coordinate} Center.
* @api
*/
getCenter() {
return this.flatCoordinates.slice(0, this.stride);
}
/**
* @param {import("../extent.js").Extent} extent Extent.
* @protected
* @return {import("../extent.js").Extent} extent Extent.
* @override
*/
computeExtent(extent) {
const flatCoordinates = this.flatCoordinates;
const radius = flatCoordinates[this.stride] - flatCoordinates[0];
return createOrUpdate(
flatCoordinates[0] - radius,
flatCoordinates[1] - radius,
flatCoordinates[0] + radius,
flatCoordinates[1] + radius,
extent
);
}
/**
* Return the radius of the circle.
* @return {number} Radius.
* @api
*/
getRadius() {
return Math.sqrt(this.getRadiusSquared_());
}
/**
* @private
* @return {number} Radius squared.
*/
getRadiusSquared_() {
const dx = this.flatCoordinates[this.stride] - this.flatCoordinates[0];
const dy = this.flatCoordinates[this.stride + 1] - this.flatCoordinates[1];
return dx * dx + dy * dy;
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
* @override
*/
getType() {
return "Circle";
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
* @override
*/
intersectsExtent(extent) {
const circleExtent = this.getExtent();
if (intersects(extent, circleExtent)) {
const center = this.getCenter();
if (extent[0] <= center[0] && extent[2] >= center[0]) {
return true;
}
if (extent[1] <= center[1] && extent[3] >= center[1]) {
return true;
}
return forEachCorner(extent, this.intersectsCoordinate.bind(this));
}
return false;
}
/**
* Set the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.
* @param {import("../coordinate.js").Coordinate} center Center.
* @api
*/
setCenter(center) {
const stride = this.stride;
const radius = this.flatCoordinates[stride] - this.flatCoordinates[0];
const flatCoordinates = center.slice();
flatCoordinates[stride] = flatCoordinates[0] + radius;
for (let i = 1; i < stride; ++i) {
flatCoordinates[stride + i] = center[i];
}
this.setFlatCoordinates(this.layout, flatCoordinates);
this.changed();
}
/**
* Set the center (as {@link module:ol/coordinate~Coordinate coordinate}) and the radius (as
* number) of the circle.
* @param {!import("../coordinate.js").Coordinate} center Center.
* @param {number} radius Radius.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @api
*/
setCenterAndRadius(center, radius, layout) {
this.setLayout(layout, center, 0);
if (!this.flatCoordinates) {
this.flatCoordinates = [];
}
const flatCoordinates = this.flatCoordinates;
let offset = deflateCoordinate(flatCoordinates, 0, center, this.stride);
flatCoordinates[offset++] = flatCoordinates[0] + radius;
for (let i = 1, ii = this.stride; i < ii; ++i) {
flatCoordinates[offset++] = flatCoordinates[i];
}
flatCoordinates.length = offset;
this.changed();
}
/**
* @override
*/
getCoordinates() {
return null;
}
/**
* @override
*/
setCoordinates(coordinates, layout) {
}
/**
* Set the radius of the circle. The radius is in the units of the projection.
* @param {number} radius Radius.
* @api
*/
setRadius(radius) {
this.flatCoordinates[this.stride] = this.flatCoordinates[0] + radius;
this.changed();
}
/**
* Rotate the geometry around a given coordinate. This modifies the geometry
* coordinates in place.
* @param {number} angle Rotation angle in counter-clockwise radians.
* @param {import("../coordinate.js").Coordinate} anchor The rotation center.
* @api
* @override
*/
rotate(angle, anchor) {
const center = this.getCenter();
const stride = this.getStride();
this.setCenter(
rotate(center, 0, center.length, stride, angle, anchor, center)
);
this.changed();
}
};
Circle.prototype.transform;
var Circle_default = Circle;
// node_modules/ol/geom/GeometryCollection.js
var GeometryCollection = class _GeometryCollection extends Geometry_default {
/**
* @param {Array<Geometry>} geometries Geometries.
*/
constructor(geometries) {
super();
this.geometries_ = geometries;
this.changeEventsKeys_ = [];
this.listenGeometriesChange_();
}
/**
* @private
*/
unlistenGeometriesChange_() {
this.changeEventsKeys_.forEach(unlistenByKey);
this.changeEventsKeys_.length = 0;
}
/**
* @private
*/
listenGeometriesChange_() {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
this.changeEventsKeys_.push(
listen(geometries[i], EventType_default.CHANGE, this.changed, this)
);
}
}
/**
* Make a complete copy of the geometry.
* @return {!GeometryCollection} Clone.
* @api
* @override
*/
clone() {
const geometryCollection = new _GeometryCollection(
cloneGeometries(this.geometries_)
);
geometryCollection.applyProperties(this);
return geometryCollection;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
* @override
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {
return minSquaredDistance;
}
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
minSquaredDistance = geometries[i].closestPointXY(
x,
y,
closestPoint,
minSquaredDistance
);
}
return minSquaredDistance;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @return {boolean} Contains (x, y).
* @override
*/
containsXY(x, y) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].containsXY(x, y)) {
return true;
}
}
return false;
}
/**
* @param {import("../extent.js").Extent} extent Extent.
* @protected
* @return {import("../extent.js").Extent} extent Extent.
* @override
*/
computeExtent(extent) {
createOrUpdateEmpty(extent);
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
extend2(extent, geometries[i].getExtent());
}
return extent;
}
/**
* Return the geometries that make up this geometry collection.
* @return {Array<Geometry>} Geometries.
* @api
*/
getGeometries() {
return cloneGeometries(this.geometries_);
}
/**
* @return {Array<Geometry>} Geometries.
*/
getGeometriesArray() {
return this.geometries_;
}
/**
* @return {Array<Geometry>} Geometries.
*/
getGeometriesArrayRecursive() {
let geometriesArray = [];
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].getType() === this.getType()) {
geometriesArray = geometriesArray.concat(
/** @type {GeometryCollection} */
geometries[i].getGeometriesArrayRecursive()
);
} else {
geometriesArray.push(geometries[i]);
}
}
return geometriesArray;
}
/**
* Create a simplified version of this geometry using the Douglas Peucker algorithm.
* @param {number} squaredTolerance Squared tolerance.
* @return {GeometryCollection} Simplified GeometryCollection.
* @override
*/
getSimplifiedGeometry(squaredTolerance) {
if (this.simplifiedGeometryRevision !== this.getRevision()) {
this.simplifiedGeometryMaxMinSquaredTolerance = 0;
this.simplifiedGeometryRevision = this.getRevision();
}
if (squaredTolerance < 0 || this.simplifiedGeometryMaxMinSquaredTolerance !== 0 && squaredTolerance < this.simplifiedGeometryMaxMinSquaredTolerance) {
return this;
}
const simplifiedGeometries = [];
const geometries = this.geometries_;
let simplified = false;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
const geometry = geometries[i];
const simplifiedGeometry = geometry.getSimplifiedGeometry(squaredTolerance);
simplifiedGeometries.push(simplifiedGeometry);
if (simplifiedGeometry !== geometry) {
simplified = true;
}
}
if (simplified) {
const simplifiedGeometryCollection = new _GeometryCollection(
simplifiedGeometries
);
return simplifiedGeometryCollection;
}
this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;
return this;
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
* @override
*/
getType() {
return "GeometryCollection";
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
* @override
*/
intersectsExtent(extent) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].intersectsExtent(extent)) {
return true;
}
}
return false;
}
/**
* @return {boolean} Is empty.
*/
isEmpty() {
return this.geometries_.length === 0;
}
/**
* Rotate the geometry around a given coordinate. This modifies the geometry
* coordinates in place.
* @param {number} angle Rotation angle in radians.
* @param {import("../coordinate.js").Coordinate} anchor The rotation center.
* @api
* @override
*/
rotate(angle, anchor) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].rotate(angle, anchor);
}
this.changed();
}
/**
* Scale the geometry (with an optional origin). This modifies the geometry
* coordinates in place.
* @abstract
* @param {number} sx The scaling factor in the x-direction.
* @param {number} [sy] The scaling factor in the y-direction (defaults to sx).
* @param {import("../coordinate.js").Coordinate} [anchor] The scale origin (defaults to the center
* of the geometry extent).
* @api
* @override
*/
scale(sx, sy, anchor) {
if (!anchor) {
anchor = getCenter(this.getExtent());
}
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].scale(sx, sy, anchor);
}
this.changed();
}
/**
* Set the geometries that make up this geometry collection.
* @param {Array<Geometry>} geometries Geometries.
* @api
*/
setGeometries(geometries) {
this.setGeometriesArray(cloneGeometries(geometries));
}
/**
* @param {Array<Geometry>} geometries Geometries.
*/
setGeometriesArray(geometries) {
this.unlistenGeometriesChange_();
this.geometries_ = geometries;
this.listenGeometriesChange_();
this.changed();
}
/**
* Apply a transform function to the coordinates of the geometry.
* The geometry is modified in place.
* If you do not want the geometry modified in place, first `clone()` it and
* then use this function on the clone.
* @param {import("../proj.js").TransformFunction} transformFn Transform function.
* Called with a flat array of geometry coordinates.
* @api
* @override
*/
applyTransform(transformFn) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].applyTransform(transformFn);
}
this.changed();
}
/**
* Translate the geometry. This modifies the geometry coordinates in place. If
* instead you want a new geometry, first `clone()` this geometry.
* @param {number} deltaX Delta X.
* @param {number} deltaY Delta Y.
* @api
* @override
*/
translate(deltaX, deltaY) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].translate(deltaX, deltaY);
}
this.changed();
}
/**
* Clean up.
* @override
*/
disposeInternal() {
this.unlistenGeometriesChange_();
super.disposeInternal();
}
};
function cloneGeometries(geometries) {
return geometries.map((geometry) => geometry.clone());
}
var GeometryCollection_default = GeometryCollection;
// node_modules/ol/geom/MultiLineString.js
var MultiLineString = class _MultiLineString extends SimpleGeometry_default {
/**
* @param {Array<Array<import("../coordinate.js").Coordinate>|LineString>|Array<number>} coordinates
* Coordinates or LineString geometries. (For internal use, flat coordinates in
* combination with `layout` and `ends` are also accepted.)
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @param {Array<number>} [ends] Flat coordinate ends for internal use.
*/
constructor(coordinates, layout, ends) {
super();
this.ends_ = [];
this.maxDelta_ = -1;
this.maxDeltaRevision_ = -1;
if (Array.isArray(coordinates[0])) {
this.setCoordinates(
/** @type {Array<Array<import("../coordinate.js").Coordinate>>} */
coordinates,
layout
);
} else if (layout !== void 0 && ends) {
this.setFlatCoordinates(
layout,
/** @type {Array<number>} */
coordinates
);
this.ends_ = ends;
} else {
const lineStrings = (
/** @type {Array<LineString>} */
coordinates
);
const flatCoordinates = [];
const ends2 = [];
for (let i = 0, ii = lineStrings.length; i < ii; ++i) {
const lineString = lineStrings[i];
extend(flatCoordinates, lineString.getFlatCoordinates());
ends2.push(flatCoordinates.length);
}
const layout2 = lineStrings.length === 0 ? this.getLayout() : lineStrings[0].getLayout();
this.setFlatCoordinates(layout2, flatCoordinates);
this.ends_ = ends2;
}
}
/**
* Append the passed linestring to the multilinestring.
* @param {LineString} lineString LineString.
* @api
*/
appendLineString(lineString) {
extend(this.flatCoordinates, lineString.getFlatCoordinates().slice());
this.ends_.push(this.flatCoordinates.length);
this.changed();
}
/**
* Make a complete copy of the geometry.
* @return {!MultiLineString} Clone.
* @api
* @override
*/
clone() {
const multiLineString = new _MultiLineString(
this.flatCoordinates.slice(),
this.layout,
this.ends_.slice()
);
multiLineString.applyProperties(this);
return multiLineString;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
* @override
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {
return minSquaredDistance;
}
if (this.maxDeltaRevision_ != this.getRevision()) {
this.maxDelta_ = Math.sqrt(
arrayMaxSquaredDelta(
this.flatCoordinates,
0,
this.ends_,
this.stride,
0
)
);
this.maxDeltaRevision_ = this.getRevision();
}
return assignClosestArrayPoint(
this.flatCoordinates,
0,
this.ends_,
this.stride,
this.maxDelta_,
false,
x,
y,
closestPoint,
minSquaredDistance
);
}
/**
* Returns the coordinate at `m` using linear interpolation, or `null` if no
* such coordinate exists.
*
* `extrapolate` controls extrapolation beyond the range of Ms in the
* MultiLineString. If `extrapolate` is `true` then Ms less than the first
* M will return the first coordinate and Ms greater than the last M will
* return the last coordinate.
*
* `interpolate` controls interpolation between consecutive LineStrings
* within the MultiLineString. If `interpolate` is `true` the coordinates
* will be linearly interpolated between the last coordinate of one LineString
* and the first coordinate of the next LineString. If `interpolate` is
* `false` then the function will return `null` for Ms falling between
* LineStrings.
*
* @param {number} m M.
* @param {boolean} [extrapolate] Extrapolate. Default is `false`.
* @param {boolean} [interpolate] Interpolate. Default is `false`.
* @return {import("../coordinate.js").Coordinate|null} Coordinate.
* @api
*/
getCoordinateAtM(m, extrapolate, interpolate) {
if (this.layout != "XYM" && this.layout != "XYZM" || this.flatCoordinates.length === 0) {
return null;
}
extrapolate = extrapolate !== void 0 ? extrapolate : false;
interpolate = interpolate !== void 0 ? interpolate : false;
return lineStringsCoordinateAtM(
this.flatCoordinates,
0,
this.ends_,
this.stride,
m,
extrapolate,
interpolate
);
}
/**
* Return the coordinates of the multilinestring.
* @return {Array<Array<import("../coordinate.js").Coordinate>>} Coordinates.
* @api
* @override
*/
getCoordinates() {
return inflateCoordinatesArray(
this.flatCoordinates,
0,
this.ends_,
this.stride
);
}
/**
* @return {Array<number>} Ends.
*/
getEnds() {
return this.ends_;
}
/**
* Return the linestring at the specified index.
* @param {number} index Index.
* @return {LineString} LineString.
* @api
*/
getLineString(index) {
if (index < 0 || this.ends_.length <= index) {
return null;
}
return new LineString_default(
this.flatCoordinates.slice(
index === 0 ? 0 : this.ends_[index - 1],
this.ends_[index]
),
this.layout
);
}
/**
* Return the linestrings of this multilinestring.
* @return {Array<LineString>} LineStrings.
* @api
*/
getLineStrings() {
const flatCoordinates = this.flatCoordinates;
const ends = this.ends_;
const layout = this.layout;
const lineStrings = [];
let offset = 0;
for (let i = 0, ii = ends.length; i < ii; ++i) {
const end = ends[i];
const lineString = new LineString_default(
flatCoordinates.slice(offset, end),
layout
);
lineStrings.push(lineString);
offset = end;
}
return lineStrings;
}
/**
* Return the sum of all line string lengths
* @return {number} Length (on projected plane).
* @api
*/
getLength() {
const ends = this.ends_;
let start = 0;
let length = 0;
for (let i = 0, ii = ends.length; i < ii; ++i) {
length += lineStringLength(
this.flatCoordinates,
start,
ends[i],
this.stride
);
start = ends[i];
}
return length;
}
/**
* @return {Array<number>} Flat midpoints.
*/
getFlatMidpoints() {
const midpoints = [];
const flatCoordinates = this.flatCoordinates;
let offset = 0;
const ends = this.ends_;
const stride = this.stride;
for (let i = 0, ii = ends.length; i < ii; ++i) {
const end = ends[i];
const midpoint = interpolatePoint(
flatCoordinates,
offset,
end,
stride,
0.5
);
extend(midpoints, midpoint);
offset = end;
}
return midpoints;
}
/**
* @param {number} squaredTolerance Squared tolerance.
* @return {MultiLineString} Simplified MultiLineString.
* @protected
* @override
*/
getSimplifiedGeometryInternal(squaredTolerance) {
const simplifiedFlatCoordinates = [];
const simplifiedEnds = [];
simplifiedFlatCoordinates.length = douglasPeuckerArray(
this.flatCoordinates,
0,
this.ends_,
this.stride,
squaredTolerance,
simplifiedFlatCoordinates,
0,
simplifiedEnds
);
return new _MultiLineString(simplifiedFlatCoordinates, "XY", simplifiedEnds);
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
* @override
*/
getType() {
return "MultiLineString";
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
* @override
*/
intersectsExtent(extent) {
return intersectsLineStringArray(
this.flatCoordinates,
0,
this.ends_,
this.stride,
extent
);
}
/**
* Set the coordinates of the multilinestring.
* @param {!Array<Array<import("../coordinate.js").Coordinate>>} coordinates Coordinates.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @api
* @override
*/
setCoordinates(coordinates, layout) {
this.setLayout(layout, coordinates, 2);
if (!this.flatCoordinates) {
this.flatCoordinates = [];
}
const ends = deflateCoordinatesArray(
this.flatCoordinates,
0,
coordinates,
this.stride,
this.ends_
);
this.flatCoordinates.length = ends.length === 0 ? 0 : ends[ends.length - 1];
this.changed();
}
};
var MultiLineString_default = MultiLineString;
// node_modules/ol/geom/MultiPoint.js
var MultiPoint = class _MultiPoint extends SimpleGeometry_default {
/**
* @param {Array<import("../coordinate.js").Coordinate>|Array<number>} coordinates Coordinates.
* For internal use, flat coordinates in combination with `layout` are also accepted.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
*/
constructor(coordinates, layout) {
super();
if (layout && !Array.isArray(coordinates[0])) {
this.setFlatCoordinates(
layout,
/** @type {Array<number>} */
coordinates
);
} else {
this.setCoordinates(
/** @type {Array<import("../coordinate.js").Coordinate>} */
coordinates,
layout
);
}
}
/**
* Append the passed point to this multipoint.
* @param {Point} point Point.
* @api
*/
appendPoint(point) {
extend(this.flatCoordinates, point.getFlatCoordinates());
this.changed();
}
/**
* Make a complete copy of the geometry.
* @return {!MultiPoint} Clone.
* @api
* @override
*/
clone() {
const multiPoint = new _MultiPoint(
this.flatCoordinates.slice(),
this.layout
);
multiPoint.applyProperties(this);
return multiPoint;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
* @override
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {
return minSquaredDistance;
}
const flatCoordinates = this.flatCoordinates;
const stride = this.stride;
for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
const squaredDistance2 = squaredDistance(
x,
y,
flatCoordinates[i],
flatCoordinates[i + 1]
);
if (squaredDistance2 < minSquaredDistance) {
minSquaredDistance = squaredDistance2;
for (let j = 0; j < stride; ++j) {
closestPoint[j] = flatCoordinates[i + j];
}
closestPoint.length = stride;
}
}
return minSquaredDistance;
}
/**
* Return the coordinates of the multipoint.
* @return {Array<import("../coordinate.js").Coordinate>} Coordinates.
* @api
* @override
*/
getCoordinates() {
return inflateCoordinates(
this.flatCoordinates,
0,
this.flatCoordinates.length,
this.stride
);
}
/**
* Return the point at the specified index.
* @param {number} index Index.
* @return {Point} Point.
* @api
*/
getPoint(index) {
const n = this.flatCoordinates.length / this.stride;
if (index < 0 || n <= index) {
return null;
}
return new Point_default(
this.flatCoordinates.slice(
index * this.stride,
(index + 1) * this.stride
),
this.layout
);
}
/**
* Return the points of this multipoint.
* @return {Array<Point>} Points.
* @api
*/
getPoints() {
const flatCoordinates = this.flatCoordinates;
const layout = this.layout;
const stride = this.stride;
const points = [];
for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
const point = new Point_default(flatCoordinates.slice(i, i + stride), layout);
points.push(point);
}
return points;
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
* @override
*/
getType() {
return "MultiPoint";
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
* @override
*/
intersectsExtent(extent) {
const flatCoordinates = this.flatCoordinates;
const stride = this.stride;
for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
const x = flatCoordinates[i];
const y = flatCoordinates[i + 1];
if (containsXY(extent, x, y)) {
return true;
}
}
return false;
}
/**
* Set the coordinates of the multipoint.
* @param {!Array<import("../coordinate.js").Coordinate>} coordinates Coordinates.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @api
* @override
*/
setCoordinates(coordinates, layout) {
this.setLayout(layout, coordinates, 1);
if (!this.flatCoordinates) {
this.flatCoordinates = [];
}
this.flatCoordinates.length = deflateCoordinates(
this.flatCoordinates,
0,
coordinates,
this.stride
);
this.changed();
}
};
var MultiPoint_default = MultiPoint;
// node_modules/ol/geom/flat/center.js
function linearRingss2(flatCoordinates, offset, endss, stride) {
const flatCenters = [];
let extent = createEmpty();
for (let i = 0, ii = endss.length; i < ii; ++i) {
const ends = endss[i];
extent = createOrUpdateFromFlatCoordinates(
flatCoordinates,
offset,
ends[0],
stride
);
flatCenters.push((extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2);
offset = ends[ends.length - 1];
}
return flatCenters;
}
// node_modules/ol/geom/MultiPolygon.js
var MultiPolygon = class _MultiPolygon extends SimpleGeometry_default {
/**
* @param {Array<Array<Array<import("../coordinate.js").Coordinate>>|Polygon>|Array<number>} coordinates Coordinates.
* For internal use, flat coordinates in combination with `layout` and `endss` are also accepted.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @param {Array<Array<number>>} [endss] Array of ends for internal use with flat coordinates.
*/
constructor(coordinates, layout, endss) {
super();
this.endss_ = [];
this.flatInteriorPointsRevision_ = -1;
this.flatInteriorPoints_ = null;
this.maxDelta_ = -1;
this.maxDeltaRevision_ = -1;
this.orientedRevision_ = -1;
this.orientedFlatCoordinates_ = null;
if (!endss && !Array.isArray(coordinates[0])) {
const polygons = (
/** @type {Array<Polygon>} */
coordinates
);
const flatCoordinates = [];
const thisEndss = [];
for (let i = 0, ii = polygons.length; i < ii; ++i) {
const polygon = polygons[i];
const offset = flatCoordinates.length;
const ends = polygon.getEnds();
for (let j = 0, jj = ends.length; j < jj; ++j) {
ends[j] += offset;
}
extend(flatCoordinates, polygon.getFlatCoordinates());
thisEndss.push(ends);
}
layout = polygons.length === 0 ? this.getLayout() : polygons[0].getLayout();
coordinates = flatCoordinates;
endss = thisEndss;
}
if (layout !== void 0 && endss) {
this.setFlatCoordinates(
layout,
/** @type {Array<number>} */
coordinates
);
this.endss_ = endss;
} else {
this.setCoordinates(
/** @type {Array<Array<Array<import("../coordinate.js").Coordinate>>>} */
coordinates,
layout
);
}
}
/**
* Append the passed polygon to this multipolygon.
* @param {Polygon} polygon Polygon.
* @api
*/
appendPolygon(polygon) {
let ends;
if (!this.flatCoordinates) {
this.flatCoordinates = polygon.getFlatCoordinates().slice();
ends = polygon.getEnds().slice();
this.endss_.push();
} else {
const offset = this.flatCoordinates.length;
extend(this.flatCoordinates, polygon.getFlatCoordinates());
ends = polygon.getEnds().slice();
for (let i = 0, ii = ends.length; i < ii; ++i) {
ends[i] += offset;
}
}
this.endss_.push(ends);
this.changed();
}
/**
* Make a complete copy of the geometry.
* @return {!MultiPolygon} Clone.
* @api
* @override
*/
clone() {
const len = this.endss_.length;
const newEndss = new Array(len);
for (let i = 0; i < len; ++i) {
newEndss[i] = this.endss_[i].slice();
}
const multiPolygon = new _MultiPolygon(
this.flatCoordinates.slice(),
this.layout,
newEndss
);
multiPolygon.applyProperties(this);
return multiPolygon;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
* @override
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {
return minSquaredDistance;
}
if (this.maxDeltaRevision_ != this.getRevision()) {
this.maxDelta_ = Math.sqrt(
multiArrayMaxSquaredDelta(
this.flatCoordinates,
0,
this.endss_,
this.stride,
0
)
);
this.maxDeltaRevision_ = this.getRevision();
}
return assignClosestMultiArrayPoint(
this.getOrientedFlatCoordinates(),
0,
this.endss_,
this.stride,
this.maxDelta_,
true,
x,
y,
closestPoint,
minSquaredDistance
);
}
/**
* @param {number} x X.
* @param {number} y Y.
* @return {boolean} Contains (x, y).
* @override
*/
containsXY(x, y) {
return linearRingssContainsXY(
this.getOrientedFlatCoordinates(),
0,
this.endss_,
this.stride,
x,
y
);
}
/**
* Return the area of the multipolygon on projected plane.
* @return {number} Area (on projected plane).
* @api
*/
getArea() {
return linearRingss(
this.getOrientedFlatCoordinates(),
0,
this.endss_,
this.stride
);
}
/**
* Get the coordinate array for this geometry. This array has the structure
* of a GeoJSON coordinate array for multi-polygons.
*
* @param {boolean} [right] Orient coordinates according to the right-hand
* rule (counter-clockwise for exterior and clockwise for interior rings).
* If `false`, coordinates will be oriented according to the left-hand rule
* (clockwise for exterior and counter-clockwise for interior rings).
* By default, coordinate orientation will depend on how the geometry was
* constructed.
* @return {Array<Array<Array<import("../coordinate.js").Coordinate>>>} Coordinates.
* @api
* @override
*/
getCoordinates(right) {
let flatCoordinates;
if (right !== void 0) {
flatCoordinates = this.getOrientedFlatCoordinates().slice();
orientLinearRingsArray(
flatCoordinates,
0,
this.endss_,
this.stride,
right
);
} else {
flatCoordinates = this.flatCoordinates;
}
return inflateMultiCoordinatesArray(
flatCoordinates,
0,
this.endss_,
this.stride
);
}
/**
* @return {Array<Array<number>>} Endss.
*/
getEndss() {
return this.endss_;
}
/**
* @return {Array<number>} Flat interior points.
*/
getFlatInteriorPoints() {
if (this.flatInteriorPointsRevision_ != this.getRevision()) {
const flatCenters = linearRingss2(
this.flatCoordinates,
0,
this.endss_,
this.stride
);
this.flatInteriorPoints_ = getInteriorPointsOfMultiArray(
this.getOrientedFlatCoordinates(),
0,
this.endss_,
this.stride,
flatCenters
);
this.flatInteriorPointsRevision_ = this.getRevision();
}
return (
/** @type {Array<number>} */
this.flatInteriorPoints_
);
}
/**
* Return the interior points as {@link module:ol/geom/MultiPoint~MultiPoint multipoint}.
* @return {MultiPoint} Interior points as XYM coordinates, where M is
* the length of the horizontal intersection that the point belongs to.
* @api
*/
getInteriorPoints() {
return new MultiPoint_default(this.getFlatInteriorPoints().slice(), "XYM");
}
/**
* @return {Array<number>} Oriented flat coordinates.
*/
getOrientedFlatCoordinates() {
if (this.orientedRevision_ != this.getRevision()) {
const flatCoordinates = this.flatCoordinates;
if (linearRingssAreOriented(flatCoordinates, 0, this.endss_, this.stride)) {
this.orientedFlatCoordinates_ = flatCoordinates;
} else {
this.orientedFlatCoordinates_ = flatCoordinates.slice();
this.orientedFlatCoordinates_.length = orientLinearRingsArray(
this.orientedFlatCoordinates_,
0,
this.endss_,
this.stride
);
}
this.orientedRevision_ = this.getRevision();
}
return (
/** @type {Array<number>} */
this.orientedFlatCoordinates_
);
}
/**
* @param {number} squaredTolerance Squared tolerance.
* @return {MultiPolygon} Simplified MultiPolygon.
* @protected
* @override
*/
getSimplifiedGeometryInternal(squaredTolerance) {
const simplifiedFlatCoordinates = [];
const simplifiedEndss = [];
simplifiedFlatCoordinates.length = quantizeMultiArray(
this.flatCoordinates,
0,
this.endss_,
this.stride,
Math.sqrt(squaredTolerance),
simplifiedFlatCoordinates,
0,
simplifiedEndss
);
return new _MultiPolygon(simplifiedFlatCoordinates, "XY", simplifiedEndss);
}
/**
* Return the polygon at the specified index.
* @param {number} index Index.
* @return {Polygon} Polygon.
* @api
*/
getPolygon(index) {
if (index < 0 || this.endss_.length <= index) {
return null;
}
let offset;
if (index === 0) {
offset = 0;
} else {
const prevEnds = this.endss_[index - 1];
offset = prevEnds[prevEnds.length - 1];
}
const ends = this.endss_[index].slice();
const end = ends[ends.length - 1];
if (offset !== 0) {
for (let i = 0, ii = ends.length; i < ii; ++i) {
ends[i] -= offset;
}
}
return new Polygon_default(
this.flatCoordinates.slice(offset, end),
this.layout,
ends
);
}
/**
* Return the polygons of this multipolygon.
* @return {Array<Polygon>} Polygons.
* @api
*/
getPolygons() {
const layout = this.layout;
const flatCoordinates = this.flatCoordinates;
const endss = this.endss_;
const polygons = [];
let offset = 0;
for (let i = 0, ii = endss.length; i < ii; ++i) {
const ends = endss[i].slice();
const end = ends[ends.length - 1];
if (offset !== 0) {
for (let j = 0, jj = ends.length; j < jj; ++j) {
ends[j] -= offset;
}
}
const polygon = new Polygon_default(
flatCoordinates.slice(offset, end),
layout,
ends
);
polygons.push(polygon);
offset = end;
}
return polygons;
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
* @override
*/
getType() {
return "MultiPolygon";
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
* @override
*/
intersectsExtent(extent) {
return intersectsLinearRingMultiArray(
this.getOrientedFlatCoordinates(),
0,
this.endss_,
this.stride,
extent
);
}
/**
* Set the coordinates of the multipolygon.
* @param {!Array<Array<Array<import("../coordinate.js").Coordinate>>>} coordinates Coordinates.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
* @api
* @override
*/
setCoordinates(coordinates, layout) {
this.setLayout(layout, coordinates, 3);
if (!this.flatCoordinates) {
this.flatCoordinates = [];
}
const endss = deflateMultiCoordinatesArray(
this.flatCoordinates,
0,
coordinates,
this.stride,
this.endss_
);
if (endss.length === 0) {
this.flatCoordinates.length = 0;
} else {
const lastEnds = endss[endss.length - 1];
this.flatCoordinates.length = lastEnds.length === 0 ? 0 : lastEnds[lastEnds.length - 1];
}
this.changed();
}
};
var MultiPolygon_default = MultiPolygon;
export {
linearRingss2 as linearRingss,
Circle_default,
GeometryCollection_default,
MultiLineString_default,
MultiPoint_default,
MultiPolygon_default
};
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