// node_modules/ol/extent/Relationship.js var Relationship_default = { UNKNOWN: 0, INTERSECTING: 1, ABOVE: 2, RIGHT: 4, BELOW: 8, LEFT: 16 }; // node_modules/ol/extent.js function boundingExtent(coordinates) { const extent = createEmpty(); for (let i = 0, ii = coordinates.length; i < ii; ++i) { extendCoordinate(extent, coordinates[i]); } return extent; } function _boundingExtentXYs(xs, ys, dest) { const minX = Math.min.apply(null, xs); const minY = Math.min.apply(null, ys); const maxX = Math.max.apply(null, xs); const maxY = Math.max.apply(null, ys); return createOrUpdate(minX, minY, maxX, maxY, dest); } function buffer(extent, value, dest) { if (dest) { dest[0] = extent[0] - value; dest[1] = extent[1] - value; dest[2] = extent[2] + value; dest[3] = extent[3] + value; return dest; } return [ extent[0] - value, extent[1] - value, extent[2] + value, extent[3] + value ]; } function clone(extent, dest) { if (dest) { dest[0] = extent[0]; dest[1] = extent[1]; dest[2] = extent[2]; dest[3] = extent[3]; return dest; } return extent.slice(); } function closestSquaredDistanceXY(extent, x, y) { let dx, dy; if (x < extent[0]) { dx = extent[0] - x; } else if (extent[2] < x) { dx = x - extent[2]; } else { dx = 0; } if (y < extent[1]) { dy = extent[1] - y; } else if (extent[3] < y) { dy = y - extent[3]; } else { dy = 0; } return dx * dx + dy * dy; } function containsCoordinate(extent, coordinate) { return containsXY(extent, coordinate[0], coordinate[1]); } function containsExtent(extent1, extent2) { return extent1[0] <= extent2[0] && extent2[2] <= extent1[2] && extent1[1] <= extent2[1] && extent2[3] <= extent1[3]; } function containsXY(extent, x, y) { return extent[0] <= x && x <= extent[2] && extent[1] <= y && y <= extent[3]; } function coordinateRelationship(extent, coordinate) { const minX = extent[0]; const minY = extent[1]; const maxX = extent[2]; const maxY = extent[3]; const x = coordinate[0]; const y = coordinate[1]; let relationship = Relationship_default.UNKNOWN; if (x < minX) { relationship = relationship | Relationship_default.LEFT; } else if (x > maxX) { relationship = relationship | Relationship_default.RIGHT; } if (y < minY) { relationship = relationship | Relationship_default.BELOW; } else if (y > maxY) { relationship = relationship | Relationship_default.ABOVE; } if (relationship === Relationship_default.UNKNOWN) { relationship = Relationship_default.INTERSECTING; } return relationship; } function createEmpty() { return [Infinity, Infinity, -Infinity, -Infinity]; } function createOrUpdate(minX, minY, maxX, maxY, dest) { if (dest) { dest[0] = minX; dest[1] = minY; dest[2] = maxX; dest[3] = maxY; return dest; } return [minX, minY, maxX, maxY]; } function createOrUpdateEmpty(dest) { return createOrUpdate(Infinity, Infinity, -Infinity, -Infinity, dest); } function createOrUpdateFromCoordinate(coordinate, dest) { const x = coordinate[0]; const y = coordinate[1]; return createOrUpdate(x, y, x, y, dest); } function createOrUpdateFromCoordinates(coordinates, dest) { const extent = createOrUpdateEmpty(dest); return extendCoordinates(extent, coordinates); } function createOrUpdateFromFlatCoordinates(flatCoordinates, offset, end, stride, dest) { const extent = createOrUpdateEmpty(dest); return extendFlatCoordinates(extent, flatCoordinates, offset, end, stride); } function createOrUpdateFromRings(rings, dest) { const extent = createOrUpdateEmpty(dest); return extendRings(extent, rings); } function equals(extent1, extent2) { return extent1[0] == extent2[0] && extent1[2] == extent2[2] && extent1[1] == extent2[1] && extent1[3] == extent2[3]; } function approximatelyEquals(extent1, extent2, tolerance) { return Math.abs(extent1[0] - extent2[0]) < tolerance && Math.abs(extent1[2] - extent2[2]) < tolerance && Math.abs(extent1[1] - extent2[1]) < tolerance && Math.abs(extent1[3] - extent2[3]) < tolerance; } function extend(extent1, extent2) { if (extent2[0] < extent1[0]) { extent1[0] = extent2[0]; } if (extent2[2] > extent1[2]) { extent1[2] = extent2[2]; } if (extent2[1] < extent1[1]) { extent1[1] = extent2[1]; } if (extent2[3] > extent1[3]) { extent1[3] = extent2[3]; } return extent1; } function extendCoordinate(extent, coordinate) { if (coordinate[0] < extent[0]) { extent[0] = coordinate[0]; } if (coordinate[0] > extent[2]) { extent[2] = coordinate[0]; } if (coordinate[1] < extent[1]) { extent[1] = coordinate[1]; } if (coordinate[1] > extent[3]) { extent[3] = coordinate[1]; } } function extendCoordinates(extent, coordinates) { for (let i = 0, ii = coordinates.length; i < ii; ++i) { extendCoordinate(extent, coordinates[i]); } return extent; } function extendFlatCoordinates(extent, flatCoordinates, offset, end, stride) { for (; offset < end; offset += stride) { extendXY(extent, flatCoordinates[offset], flatCoordinates[offset + 1]); } return extent; } function extendRings(extent, rings) { for (let i = 0, ii = rings.length; i < ii; ++i) { extendCoordinates(extent, rings[i]); } return extent; } function extendXY(extent, x, y) { extent[0] = Math.min(extent[0], x); extent[1] = Math.min(extent[1], y); extent[2] = Math.max(extent[2], x); extent[3] = Math.max(extent[3], y); } function forEachCorner(extent, callback) { let val; val = callback(getBottomLeft(extent)); if (val) { return val; } val = callback(getBottomRight(extent)); if (val) { return val; } val = callback(getTopRight(extent)); if (val) { return val; } val = callback(getTopLeft(extent)); if (val) { return val; } return false; } function getArea(extent) { let area = 0; if (!isEmpty(extent)) { area = getWidth(extent) * getHeight(extent); } return area; } function getBottomLeft(extent) { return [extent[0], extent[1]]; } function getBottomRight(extent) { return [extent[2], extent[1]]; } function getCenter(extent) { return [(extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2]; } function getCorner(extent, corner) { let coordinate; if (corner === "bottom-left") { coordinate = getBottomLeft(extent); } else if (corner === "bottom-right") { coordinate = getBottomRight(extent); } else if (corner === "top-left") { coordinate = getTopLeft(extent); } else if (corner === "top-right") { coordinate = getTopRight(extent); } else { throw new Error("Invalid corner"); } return coordinate; } function getEnlargedArea(extent1, extent2) { const minX = Math.min(extent1[0], extent2[0]); const minY = Math.min(extent1[1], extent2[1]); const maxX = Math.max(extent1[2], extent2[2]); const maxY = Math.max(extent1[3], extent2[3]); return (maxX - minX) * (maxY - minY); } function getForViewAndSize(center, resolution, rotation, size, dest) { const [x0, y0, x1, y1, x2, y2, x3, y3] = getRotatedViewport( center, resolution, rotation, size ); return createOrUpdate( Math.min(x0, x1, x2, x3), Math.min(y0, y1, y2, y3), Math.max(x0, x1, x2, x3), Math.max(y0, y1, y2, y3), dest ); } function getRotatedViewport(center, resolution, rotation, size) { const dx = resolution * size[0] / 2; const dy = resolution * size[1] / 2; const cosRotation = Math.cos(rotation); const sinRotation = Math.sin(rotation); const xCos = dx * cosRotation; const xSin = dx * sinRotation; const yCos = dy * cosRotation; const ySin = dy * sinRotation; const x = center[0]; const y = center[1]; return [ x - xCos + ySin, y - xSin - yCos, x - xCos - ySin, y - xSin + yCos, x + xCos - ySin, y + xSin + yCos, x + xCos + ySin, y + xSin - yCos, x - xCos + ySin, y - xSin - yCos ]; } function getHeight(extent) { return extent[3] - extent[1]; } function getIntersectionArea(extent1, extent2) { const intersection = getIntersection(extent1, extent2); return getArea(intersection); } function getIntersection(extent1, extent2, dest) { const intersection = dest ? dest : createEmpty(); if (intersects(extent1, extent2)) { if (extent1[0] > extent2[0]) { intersection[0] = extent1[0]; } else { intersection[0] = extent2[0]; } if (extent1[1] > extent2[1]) { intersection[1] = extent1[1]; } else { intersection[1] = extent2[1]; } if (extent1[2] < extent2[2]) { intersection[2] = extent1[2]; } else { intersection[2] = extent2[2]; } if (extent1[3] < extent2[3]) { intersection[3] = extent1[3]; } else { intersection[3] = extent2[3]; } } else { createOrUpdateEmpty(intersection); } return intersection; } function getMargin(extent) { return getWidth(extent) + getHeight(extent); } function getSize(extent) { return [extent[2] - extent[0], extent[3] - extent[1]]; } function getTopLeft(extent) { return [extent[0], extent[3]]; } function getTopRight(extent) { return [extent[2], extent[3]]; } function getWidth(extent) { return extent[2] - extent[0]; } function intersects(extent1, extent2) { return extent1[0] <= extent2[2] && extent1[2] >= extent2[0] && extent1[1] <= extent2[3] && extent1[3] >= extent2[1]; } function isEmpty(extent) { return extent[2] < extent[0] || extent[3] < extent[1]; } function returnOrUpdate(extent, dest) { if (dest) { dest[0] = extent[0]; dest[1] = extent[1]; dest[2] = extent[2]; dest[3] = extent[3]; return dest; } return extent; } function scaleFromCenter(extent, value) { const deltaX = (extent[2] - extent[0]) / 2 * (value - 1); const deltaY = (extent[3] - extent[1]) / 2 * (value - 1); extent[0] -= deltaX; extent[2] += deltaX; extent[1] -= deltaY; extent[3] += deltaY; } function intersectsSegment(extent, start, end) { let intersects2 = false; const startRel = coordinateRelationship(extent, start); const endRel = coordinateRelationship(extent, end); if (startRel === Relationship_default.INTERSECTING || endRel === Relationship_default.INTERSECTING) { intersects2 = true; } else { const minX = extent[0]; const minY = extent[1]; const maxX = extent[2]; const maxY = extent[3]; const startX = start[0]; const startY = start[1]; const endX = end[0]; const endY = end[1]; const slope = (endY - startY) / (endX - startX); let x, y; if (!!(endRel & Relationship_default.ABOVE) && !(startRel & Relationship_default.ABOVE)) { x = endX - (endY - maxY) / slope; intersects2 = x >= minX && x <= maxX; } if (!intersects2 && !!(endRel & Relationship_default.RIGHT) && !(startRel & Relationship_default.RIGHT)) { y = endY - (endX - maxX) * slope; intersects2 = y >= minY && y <= maxY; } if (!intersects2 && !!(endRel & Relationship_default.BELOW) && !(startRel & Relationship_default.BELOW)) { x = endX - (endY - minY) / slope; intersects2 = x >= minX && x <= maxX; } if (!intersects2 && !!(endRel & Relationship_default.LEFT) && !(startRel & Relationship_default.LEFT)) { y = endY - (endX - minX) * slope; intersects2 = y >= minY && y <= maxY; } } return intersects2; } function applyTransform(extent, transformFn, dest, stops) { if (isEmpty(extent)) { return createOrUpdateEmpty(dest); } let coordinates = []; if (stops > 1) { const width = extent[2] - extent[0]; const height = extent[3] - extent[1]; for (let i = 0; i < stops; ++i) { coordinates.push( extent[0] + width * i / stops, extent[1], extent[2], extent[1] + height * i / stops, extent[2] - width * i / stops, extent[3], extent[0], extent[3] - height * i / stops ); } } else { coordinates = [ extent[0], extent[1], extent[2], extent[1], extent[2], extent[3], extent[0], extent[3] ]; } transformFn(coordinates, coordinates, 2); const xs = []; const ys = []; for (let i = 0, l = coordinates.length; i < l; i += 2) { xs.push(coordinates[i]); ys.push(coordinates[i + 1]); } return _boundingExtentXYs(xs, ys, dest); } function wrapX(extent, projection) { const projectionExtent = projection.getExtent(); const center = getCenter(extent); if (projection.canWrapX() && (center[0] < projectionExtent[0] || center[0] >= projectionExtent[2])) { const worldWidth = getWidth(projectionExtent); const worldsAway = Math.floor( (center[0] - projectionExtent[0]) / worldWidth ); const offset = worldsAway * worldWidth; extent[0] -= offset; extent[2] -= offset; } return extent; } function wrapAndSliceX(extent, projection, multiWorld) { if (projection.canWrapX()) { const projectionExtent = projection.getExtent(); if (!isFinite(extent[0]) || !isFinite(extent[2])) { return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]]; } wrapX(extent, projection); const worldWidth = getWidth(projectionExtent); if (getWidth(extent) > worldWidth && !multiWorld) { return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]]; } if (extent[0] < projectionExtent[0]) { return [ [extent[0] + worldWidth, extent[1], projectionExtent[2], extent[3]], [projectionExtent[0], extent[1], extent[2], extent[3]] ]; } if (extent[2] > projectionExtent[2]) { return [ [extent[0], extent[1], projectionExtent[2], extent[3]], [projectionExtent[0], extent[1], extent[2] - worldWidth, extent[3]] ]; } } return [extent]; } export { Relationship_default, boundingExtent, buffer, clone, closestSquaredDistanceXY, containsCoordinate, containsExtent, containsXY, coordinateRelationship, createEmpty, createOrUpdate, createOrUpdateEmpty, createOrUpdateFromCoordinate, createOrUpdateFromCoordinates, createOrUpdateFromFlatCoordinates, createOrUpdateFromRings, equals, approximatelyEquals, extend, extendCoordinate, extendCoordinates, extendFlatCoordinates, extendRings, extendXY, forEachCorner, getArea, getBottomLeft, getBottomRight, getCenter, getCorner, getEnlargedArea, getForViewAndSize, getRotatedViewport, getHeight, getIntersectionArea, getIntersection, getMargin, getSize, getTopLeft, getTopRight, getWidth, intersects, isEmpty, returnOrUpdate, scaleFromCenter, intersectsSegment, applyTransform, wrapX, wrapAndSliceX }; 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