injured.warn = 20 death.warn = 10 ammunition.warn = 3 food.warn = 3 water.warn = 3 fuel.warn = 2 medical.warn = 1 death.spreed = 3; injured.spreed = 3; ammunition_spreed = 2.6; food_spreed = 2.3; water_spreed = 3.6; fuel_spreed = 3.6; medical_spreed = 1.6;