injured.warn = 20
death.warn = 10
ammunition.warn = 3
food.warn = 3
water.warn = 3
fuel.warn = 2
medical.warn = 1
death.spreed = 3;
injured.spreed = 3;
ammunition_spreed = 2.6;
food_spreed = 2.3;
water_spreed = 3.6;
fuel_spreed = 3.6;
medical_spreed = 1.6;