115 lines
3.8 KiB
C
115 lines
3.8 KiB
C
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt SVG module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QSVGRENDERER_H
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#define QSVGRENDERER_H
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#include <QtGui/qmatrix.h>
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#ifndef QT_NO_SVGRENDERER
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#include <QtCore/qobject.h>
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#include <QtCore/qsize.h>
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#include <QtCore/qrect.h>
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#include <QtCore/qxmlstream.h>
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#include <QtSvg/qtsvgglobal.h>
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QT_BEGIN_NAMESPACE
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class QSvgRendererPrivate;
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class QPainter;
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class QByteArray;
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class Q_SVG_EXPORT QSvgRenderer : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QRectF viewBox READ viewBoxF WRITE setViewBox)
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Q_PROPERTY(int framesPerSecond READ framesPerSecond WRITE setFramesPerSecond)
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Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame)
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public:
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QSvgRenderer(QObject *parent = nullptr);
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QSvgRenderer(const QString &filename, QObject *parent = nullptr);
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QSvgRenderer(const QByteArray &contents, QObject *parent = nullptr);
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QSvgRenderer(QXmlStreamReader *contents, QObject *parent = nullptr);
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~QSvgRenderer();
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bool isValid() const;
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QSize defaultSize() const;
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QRect viewBox() const;
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QRectF viewBoxF() const;
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void setViewBox(const QRect &viewbox);
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void setViewBox(const QRectF &viewbox);
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bool animated() const;
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int framesPerSecond() const;
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void setFramesPerSecond(int num);
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int currentFrame() const;
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void setCurrentFrame(int);
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int animationDuration() const;//in seconds
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QRectF boundsOnElement(const QString &id) const;
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bool elementExists(const QString &id) const;
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QMatrix matrixForElement(const QString &id) const;
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public Q_SLOTS:
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bool load(const QString &filename);
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bool load(const QByteArray &contents);
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bool load(QXmlStreamReader *contents);
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void render(QPainter *p);
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void render(QPainter *p, const QRectF &bounds);
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void render(QPainter *p, const QString &elementId,
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const QRectF &bounds=QRectF());
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Q_SIGNALS:
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void repaintNeeded();
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private:
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Q_DECLARE_PRIVATE(QSvgRenderer)
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};
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QT_END_NAMESPACE
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#endif // QT_NO_SVGRENDERER
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#endif // QSVGRENDERER_H
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